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Unity 5 to Babylon - Pulling My Hair Out

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Ok, so maybe I'm just a little frustrated.  I've built countless Unity apps, all programmed in fairly complex C#.

 

But I can't for the life of me figure out how to implement a damn scene exported from Unity to Babylon.

 

So I went on Github and downloaded the Babylon engine.  I read a few tutorials to build babylon scenes, but a lot of the documentation appears to be a few years old.

 

Exactly where do I put the filename.babylon file and how do I load it up?

 

I created a folder, made a file called babylon.js, using vs 2.2 from the github page, and then made a quick index.html file.  All in the same folder.  When I try to run the index page, it just sits on loading forever.

 

I'm sure it's something simple, can someone point me in the right direction?

 

Thanks,

Cnotey


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