Wow! That was quite a month.
Who learned anything new about shaders? I know I did. I learned that it is a serious business. And a serious business one must learn!
We have 3 submissions to this month's challenge.
The first is JohnK which really made a wonderful fur shader with randomness and image textures and a lot of other fun things
Links - http://www.babylonjs-playground.com/#1WIMO1%2310 and http://www.babylonjs-playground.com/#1WIMO1%2311
The second is Temechon with his Lava material. Which is already integrated in the material library. Which just proves this challenge was a good one! Playground is here - http://www.babylonjs-playground.com/#1BLVWO
The 3rd is mine. What I wanted to achieve was mesh manipulations using the pointer's position. There are two modes - centralizing and spreading
Spreading - http://babylonjs-playground.com/#19NUUR , centralizing - http://babylonjs-playground.com/#19NUUR#1 . Hover with your mouse to see the effect (and maybe zoom in to actually see what's happening). This is just a start! I told you you could submit prototypes...
Poll is open, enjoy voting!
Next month's challenge requires a bit of organization on my part. So it might take a bit of time. Be patient
Oh! And the winner of last month's challenge! As you can see here - http://www.html5gamedevs.com/topic/18311-babylonjs-october-challenge-the-results/page-2?mode=show the wonderful Maze of iiceman won. Wann kommst du nach Berlin? Beer is on me! ;-)