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blender exporter

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Hello,

I'm trying to export blender models to babylon.

 

some of the models I've exported successfully, but some models have errors during exporting.

My blender version is: 2.76 and exporter: 3.0.6. OS: I've tried on windows 10 and Ubuntu.

I'm trying to export this model:

https://drive.google.com/file/d/0B9h0geYuuDR9VURpSGl4QnRiQXc/view?usp=sharing

 

LOG:

 

 

Exporter version: 3.0.6, Blender version: 2.76 (sub 0)

========= Conversion from Blender to Babylon.js =========
Python World class constructor completed
WARNING: The following object (type - CURVE) is not currently exportable thus ignored: КриваяБезье
WARNING: The following camera not visible in scene thus ignored: Camera
WARNING: The following armature not visible in scene thus ignored: metarig
processing begun of mesh:  barrel_a1
processing begun of Standard material:  Material2.001
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
Emissive texture found
Image texture found, type:  emissiveTexture, mapped using: "UVMap"
Bump texture found
Image texture found, type:  bumpTexture, mapped using: "UVMap"
num positions      :  5616
num normals        :  5616
num uvs            :  11232
num uvs2           :  0
num colors         :  0
num indices        :  5616
num skeletonWeights:  22464
num skeletonIndices:  22464
processing begun of mesh:  mag.001
processing begun of Standard material:  Magint.tga
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
processing begun of Standard material:  magazine.vtf
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
Emissive texture found
Image texture found, type:  emissiveTexture, mapped using: "UVMap"
Bump texture found
Image texture found, type:  bumpTexture, mapped using: "UVMap"
processing begun of multimaterial:  untitled.Multimaterial#0
num positions      :  7353
num normals        :  7353
num uvs            :  14706
num uvs2           :  0
num colors         :  0
num indices        :  7353
num skeletonWeights:  29412
num skeletonIndices:  29412
processing begun of mesh:  mag
registered as also a user of material:  Magint.tga
registered as also a user of material:  magazine.vtf
processing begun of multimaterial:  untitled.Multimaterial#1
num positions      :  28569
num normals        :  28569
num uvs            :  57138
num uvs2           :  0
num colors         :  0
num indices        :  28569
num skeletonWeights:  114276
num skeletonIndices:  114276
processing begun of mesh:  toprail
processing begun of Standard material:  CZ805
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
Emissive texture found
Image texture found, type:  emissiveTexture, mapped using: "UVMap"
Bump texture found
Image texture found, type:  bumpTexture, mapped using: "UVMap"
num positions      :  5394
num normals        :  5394
num uvs            :  10788
num uvs2           :  0
num colors         :  0
num indices        :  5394
num skeletonWeights:  21576
num skeletonIndices:  21576
processing begun of mesh:  upper.001
registered as also a user of material:  CZ805
num positions      :  3144
num normals        :  3144
num uvs            :  6288
num uvs2           :  0
num colors         :  0
num indices        :  3144
num skeletonWeights:  12576
num skeletonIndices:  12576
processing begun of mesh:  bottom_rail
registered as also a user of material:  CZ805
num positions      :  1548
num normals        :  1548
num uvs            :  3096
num uvs2           :  0
num colors         :  0
num indices        :  1548
num skeletonWeights:  6192
num skeletonIndices:  6192
processing begun of mesh:  frontsight
registered as also a user of material:  CZ805
num positions      :  1920
num normals        :  1920
num uvs            :  3840
num uvs2           :  0
num colors         :  0
num indices        :  1920
num skeletonWeights:  7680
num skeletonIndices:  7680
processing begun of mesh:  side_rail
registered as also a user of material:  CZ805
num positions      :  3000
num normals        :  3000
num uvs            :  6000
num uvs2           :  0
num colors         :  0
num indices        :  3000
num skeletonWeights:  12000
num skeletonIndices:  12000
processing begun of mesh:  grip.001
registered as also a user of material:  CZ805
num positions      :  738
num normals        :  738
num uvs            :  1476
num uvs2           :  0
num colors         :  0
num indices        :  738
num skeletonWeights:  2952
num skeletonIndices:  2952
processing begun of mesh:  barrel_a2
registered as also a user of material:  CZ805
num positions      :  5616
num normals        :  5616
num uvs            :  11232
num uvs2           :  0
num colors         :  0
num indices        :  5616
num skeletonWeights:  22464
num skeletonIndices:  22464
processing begun of mesh:  stock
registered as also a user of material:  CZ805
num positions      :  2652
num normals        :  2652
num uvs            :  5304
num uvs2           :  0
num colors         :  0
num indices        :  2652
num skeletonWeights:  10608
num skeletonIndices:  10608
processing begun of mesh:  cz_cz.001
registered as also a user of material:  CZ805
num positions      :  306
num normals        :  306
num uvs            :  612
num uvs2           :  0
num colors         :  0
num indices        :  306
num skeletonWeights:  1224
num skeletonIndices:  1224
processing begun of mesh:  reddot
processing begun of Standard material:  glass
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
processing begun of Standard material:  RedDot.tga
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
Emissive texture found
Image texture found, type:  emissiveTexture, mapped using: "UVMap"
Bump texture found
Image texture found, type:  bumpTexture, mapped using: "UVMap"
processing begun of multimaterial:  untitled.Multimaterial#2
num positions      :  11484
num normals        :  11484
num uvs            :  22968
num uvs2           :  0
num colors         :  0
num indices        :  11484
num skeletonWeights:  45936
num skeletonIndices:  45936
processing begun of mesh:  rearsight
registered as also a user of material:  CZ805
num positions      :  3270
num normals        :  3270
num uvs            :  6540
num uvs2           :  0
num colors         :  0
num indices        :  3270
num skeletonWeights:  13080
num skeletonIndices:  13080
processing begun of mesh:  TroyGrip
processing begun of Standard material:  TroyGrip
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
Bump texture found
Image texture found, type:  bumpTexture, mapped using: "UVMap"
num positions      :  1320
num normals        :  1320
num uvs            :  2640
num uvs2           :  0
num colors         :  0
num indices        :  1320
num skeletonWeights:  5280
num skeletonIndices:  5280
processing begun of mesh:  lower.001
registered as also a user of material:  CZ805
num positions      :  3852
num normals        :  3852
num uvs            :  7704
num uvs2           :  0
num colors         :  0
num indices        :  3852
num skeletonWeights:  15408
num skeletonIndices:  15408
processing begun of mesh:  joint
registered as also a user of material:  CZ805
num positions      :  690
num normals        :  690
num uvs            :  1380
num uvs2           :  0
num colors         :  0
num indices        :  690
num skeletonWeights:  2760
num skeletonIndices:  2760
processing begun of mesh:  Requests_Studio_Hands
processing begun of Standard material:  v_hands_gloves_sf2.tga.001
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
Bump texture found
Image texture found, type:  bumpTexture, mapped using: "UVMap"
processing begun of Standard material:  v_hands_sleeves_sf2.tga.001
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
Bump texture found
Image texture found, type:  bumpTexture, mapped using: "UVMap"
processing begun of multimaterial:  untitled.Multimaterial#3
WARNING: Maximum # of influencers exceeded for 3812 vertices, extras ignored
num positions      :  17778
num normals        :  17778
num uvs            :  35556
num uvs2           :  0
num colors         :  0
num indices        :  17778
num skeletonWeights:  71112
num skeletonIndices:  71112
processing begun of mesh:  watch
processing begun of Standard material:  v_hands_watch_sf2_d.tga.001
Diffuse texture found
Image texture found, type:  diffuseTexture, mapped using: "UVMap"
Specular texture found
Image texture found, type:  specularTexture, mapped using: "UVMap"
num positions      :  3474
num normals        :  3474
num uvs            :  6948
num uvs2           :  0
num colors         :  0
num indices        :  3474
num skeletonWeights:  13896
num skeletonIndices:  13896
WARNING: The following lamp not visible in scene thus ignored: Lamp.001
WARNING: The following lamp not visible in scene thus ignored: Полусфера
WARNING: The following lamp not visible in scene thus ignored: Lamp
========= Writing of scene file started =========
========= Writing of scene file completed =========
========= end of processing =========
elapsed time:  0 min, 15.4555 secs

 


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