Hi
I am trying to develop very basic 2D car game. In the game I want to show a small map on top right side of the screen which is actually same track but with a zoomed out scene so that user can see what is coming ahead of the car. I was able to accomplish this but now my problem is in the zoomed out map car is very small mesh.
Is there any view where I can change size of a particular mesh(Car) and then create a view port
or can I change size of mesh(Car) in just one viewport. I am attaching screenshot of scenario and code by which I have implemented my existing code
var camera1 = new BABYLON.FreeCamera("camera1", new BABYLON.Vector3(0, 0, -8), scene); camera.viewport = new BABYLON.Viewport(0, 0, 1, 1); var camera2 = new BABYLON.FreeCamera("camera2", new BABYLON.Vector3(0, 0, -50), scene); camera2.viewport = new BABYLON.Viewport(0.8, 0.8, 0.2, 0.2); scene.activeCameras.push(camera1); scene.activeCameras.push(camera2);
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