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Babylon Commandline Interface

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Hey ,

this is a verry early stage of a little pythonscript to make the work with Babylon a little bit faster.

Its a CLI wich makes it easy to create a bisc proejct structure ( including a simple webserver ), add basic shapes, include .babylon files and add a prototype class for more complex objects.

https://github.com/steffenkre/babylonbackbone


Here are the parameters:

new <name> creates a new project

newclass <name> creates a new prototype class in man.js
newplane <name> creates a simple plane in middle of the scene
newcube <name> creates a simple plane in middle of the scene
newmesh <name> imports a new .babylon mesh from the assets Folder

What do you think about it? Whats missing?


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