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How to remove together the mesh and particles from scene?

When I double-click remove mesh and start the particle at 1 second. And I assume that after the particles are removed together with the mesh from the scene.   But if I again double click will do it...

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I cannot locate a "time" property for a video texture

I need to add a shuffle slider to my scene to scrub through the videoTexture.  I don't believe there is a property for time such as in buiding a direct HTML5 video player.  If there is one such as...

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struggling with a blender file.....

Hi everybody !!!!  I am going deeper and deeper into the mix babylon.js and Blender.  It's been 2 months that I am following tutorials on both platform....  I want to progress.  My problem right now...

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Express.js with Babylon files

The newest Express doesn't really seem to be handling the Babylon files correctly, even after setting the mime types. I'm using express.static with a folder, and every time BabylonJS downloads the file...

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Problem with VertexData.Merge

If Positions, Normals, etc can now be Float32Arrays, VertexData.merge() fails.  This is because receiving mesh's array does not have a push function.  This is one of the only differences between typed...

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WebGL not supported when trying to implement a game menu

Hello..So I am in the phase of finishing our project and have been working on UI before the start of the game. I have been playing with HTML, importing images and so on. My code and game works if i...

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Babylon Commandline Interface

Hey , this is a verry early stage of a little pythonscript to make the work with Babylon a little bit faster. Its a CLI wich makes it easy to create a bisc proejct structure ( including a simple...

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SpotLight issue

Hi, Babylon.JS Fellows I want to make image vignetting and animation with help of SpotLight. I have been playing a lot with Babylon spot light and cannot avoid sharp inner circle where light begin...

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The Skeleton animation is not smooth when change...

a man is doing waiting animation,   press 'asdw', now doing running animation, it looks jump frame...   and when stop running, change to waiting, also not smooth...

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Khronos News and BabylonJS Fame

https://www.khronos.org/news/press/khronos-finalizes-gltf-1.0-specification   A great announcement, and a couple of our local heroes getting quoted!  YAY!  Good stuff!

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Action for sprites

Hello   The action on the recently add sprites not working. I test the demo on playgroud and when one clicks the sprite 'player', nothing happens.   http://www.babylonjs-playground.com/#9RUHH#3

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Model w/non-skinned animation

I have a model with a non-skinned animation (no rig, pieces animated through rotations of sub-meshes). To my surprise these models run when loaded on Babylon.  Problem is not all the animation is...

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Serialize scene not complete

When you serialize a scene, some property is not serialized.   I did not check everything, but that are not present in a scene serialized.   - enablePhysics - collisionsEnabled - workerCollisions   and...

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Clara.io export to babylon

Hi I am new to Babylon and 3d modelling in general. I manage to get the basics down.    I am trying to export a basic model into babylon however it never seems to initialize. I tried the same import...

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Issue with intersecting meshes on initialization

I am new to babylon and am creating a space game based on gravity and mesh intersection. Basically, my game states are being managing and determined based on if a ship mesh is intersecting with a...

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Kolobok game

Hi guys, I'd like to present you my project, which I've been working on during the last year. The development is still in progress, so it doesn't have fancy interface and not very optimized, but it's a...

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Need advice for make Shader

Hi, guru's!   I need advice or dig direction.   Problem: Make shader material (glsl) and in vertex shader i change vertexes position. It work ok and results is pretty.   BUT (yes, again this damn...

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SSAO not working in IOS Safari

Somebody has an idea why SSAO is not working in Ipad? (tested with IOS 9.1) I can't see any effect if i enable SSAO. ... only a huge performance drop but this was expected On my desktop the same test...

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Apply bone orientation and position to mesh without attaching

Hi!   In my scene I have multiple instanced robots with single skeleton. When two of them get near enough each they should start shooting lasers.   Skeleton has a bone named "Arm.Gun L", its position...

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Water material black smudges

Hi!   I added water material (latest from Github repo) to my BJS (2.3 alpha) scene, showed it to my friend and got back print screen below. It also flickers from time to time.   Graphics card is Nvidia...

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