Hey guys!
I'd like to cache my textures into IndexedDB, I saw that Babylon.js is capable of it, but my case is that, I don't have a "scene mesh babylon" file, I just create a simple Babylon.Scene and add some custom meshes, with textures. And I'd like to cache those textures, is there a workaround to "make babylon.js believe it is a scene loaded from a file and force checking manifest and force using indexed db for textures"? Image may be NSFW.
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