The next stage or my webgl RTS game is peer to peer using WebRTC using likely peer.js.
Since I've not done this before I would like some advise on whether this is possible for 2n + 1 players and some code if possible to get me started.
Currently I am thinking that one player will have the master copy of word variables that is pushed to the other players. However I am worried this would not give me the performance of the normal Hub server strategy in non p2p games.
Thanks all, I'm sure this will be a hot topic!