Build Error: BabylonFBXExporter
Hi, I got some build errors when build BabylonFBXExporter solution use VS2015 in win10. NuGet Package restore failed for project FbxExporter: Unable to find version '2.6.0' of package...
View Article3DS Max Animation snap
Hi guys. I have a new little problem, as usually I have a basic tree animation. It works wonderfull in 3DS Max. I set bones influence to 4. In exporter pop-up I check "Try to optimize vertices"...
View ArticleMesh Rotation and WorldMatrix
I'm trying to get a cube to move forward along its local z axis in this simple PG: http://www.babylonjs-playground.com/#16DTHP but it doesn't seem like the WorldMatrix is affected by changes to...
View Articlerotating eyes towards the camera
Right now I am trying to figure out how to make my character's eyes rotate and orient towards a camera. I am attaching my babylon file to this, but what I am hoping to do is create a lookAt function...
View ArticlePoint light shadow mapping
Hey all, I'm glad to announce that Babylon.js v2.3 will introduce support for point light shadow maps! http://www.babylonjs-playground.com/#LYCSQ#12 This is a great feature but beware it implies...
View ArticlePicking on a rotated plane
I'm missing something simple here ... I want to get the point on a rotated plane that was clicked on a screen. I modified the example in the plaground adding only a rotation to the plane and it does...
View ArticleFun with Shaders and Maths
Have been playing around with CYOS and shaders to see how the ground can be transformed into different shapes and came across these 3D equations on Ben Joffe's site, so played around with some on this...
View Articlehow to move a mesh with FreeCamera?
Hi This question might sound simple but... I import a shopping cart into my scene using SceneLoader.ImportMesh. I want to link the cart to my FreeCamera so that when the camera moves, the mesh will...
View ArticleNeed help naming a new trigger
Hello all, Currently BABYLON.ActionManager.OnPickTrigger acts as a "pointer down" trigger and not as a real click / tap trigger. So I've implemented this new trigger in the engine, but I need your...
View Articleadding babylon canvas to existing webpage
Hello, how can i add babylonjs render to existing webpage. I want to give him(babylon) my h and w parametr. Can i do it in adobe muse and how?
View ArticleBabylon.js vs. Three.js
What's the advantage of using Babylon over Three.js and a couple of integrated libraries?
View ArticleBabylon.js October Challenge - the results
Hi community!It is time to show you all of the mazes that were sent to me and open up the poll.First, thanks a lot for everyone participating and for your time, you are all awesome! The support you...
View ArticleDiffuse Texture with Video Texture (See playground example)
Hello, could someone help me fix this bug. I have managed to reproduce with just a few lines in the playground. Flickering occurs when using a video as a reflection texture over an image diffuse...
View ArticleBest practice for meshes and rigging
Hi! I created a model, rigged it and started searching how will everything go into Babylon (topic that covers skeletons). After going through a couple (all) of the tutorials, documentation etc. one...
View ArticleHow to make a web browser to see babylon sites?
Hi everyone! I´m trying to make a web browser with VB Net in Visual Studio 2015 to be able to see babylon sites but when I enter to: https://get.webgl.org/ I get the following message: "Oh no! We...
View ArticleWhat's wrong with my meshes?
The mesh generator code is: initDisplay() {var height = 2;var min_height = 0;let vertex_data = {positions: [],indices: [],colors: [] };var earcut_data = {vertices: [],holes:...
View ArticleThe Babylon.js Materials Library
Hey hello the community ! It's time to present the materials library of Babylon.js ! Deltakosh created a tool that allows us to create and test our own materials ! The materials library can be...
View ArticleBlender animation export problem
Hi! I successful rigged and animated a model in Blender and exported it to .babylon format. After loading and running everything, the results is not what I expected. A running demo here on plunker...
View ArticleBJS 1.14 vs BJS 2.2 - a collision anomaly?
With the recent monthly "Maze" challenge, I dug out a maze that I started working on in Blender back last winter. I had been using BJS 1.14 and here is the basic maze: Maze BJS 1.14 Now as I was...
View ArticleSkeleton animation with ShaderMaterial
Hello everyone. I've found some issue. I have a mesh with skeleton animation. Also, I have a specific shader used in ShaderMaterial. When I assign the ShaderMaterial to the mesh. The animation...
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